jigokumods (
jigokumods) wrote in
jigokulogs2022-03-11 08:08 pm
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Entry tags:
- !event,
- devil may cry: dante,
- fate: miyamoto musashi,
- fate: okada izo,
- fate: sakamoto ryouma,
- final fantasy: aerith gainsborough,
- fire emblem: felix hugo fraldarius,
- genshin impact: chongyun,
- genshin impact: xingqiu,
- genshin impact: yae miko,
- granblue fantasy: nehan,
- granblue fantasy: six,
- identity v: emily dyer,
- iron widow: gao yizhi,
- jujutsu kaisen: itadori yuuji,
- metal gear solid: laughing beauty,
- mo dao zu shi: lan wangji,
- mo dao zu shi: wei wuxian,
- natsume yuujinchou: natori shuuichi,
- no more heroes: kamui uehara,
- original: bishop,
- original: hazel lockwood,
- original: marianna "monts" medina,
- original: ophelia,
- original: shizuka takeda,
- original: ydris,
- saiyuki: sha gojyo,
- touken ranbu: hizen tadahiro
March 2022 Mini Event


MAIN NAVIGATION
The Night Parade is fast-approaching and each faction will be busy with their own preparations.
1. SHUTEN CLAN
The Celestial Phoenix Casino, a fairly popular casino in the Shuten territory, is overdue on its protection money. This money is sorely needed for parade preparations. Unfortunately, the casino has decided it doesn't need to pay up because they've hired some new unaffiliated muscle. Neither the manager nor their new muscle are the type to listen to reason, so be prepared to exert some intimidation and force to convince these new bodyguards to take their business elsewhere.
The brute squad working for the Celestial Phoenix seems to be made up of several different youkai. Some of them are more human looking than others, but you'll notice no Oni. Even independent Oni wouldn't dare turn against the Shuten Clan. Even lacking in Oni, these thugs are armed to the teeth, swinging several deadly weapons and even a few firearms. This could get rough, so be prepared for the worst. Take the gangsters protecting the Celestial Phoenix out or convince them it’s not worth it.
Once inside, you'll discover that the owner, in a panic, has locked himself inside the casino's value with the protection money owed. This might take some doing to get open...
2. SUTOKU ALLIANCE
The Kappa want to be left alone and the Daitengu has asked Sutoku Alliance members to assure their wishes are respected. Members are tasked with convincing people to stay away from the Kappa's riverside facilities by whatever means necessary. Of course, you may want to take a look for yourself to see what they’re being so secretive about. That’s not recommended, if you don’t want to get into trouble.
It’s not just strangers who are nosy, though. Retinues from both the Shuten and Tamamo clans are making an appearance and asking why the inspections are taking so long. Why are the Kappa dragging their feet? The Alliance prefers to avoid direct violence, so it's up to you to talk to these clan captains in a way that convinces them to leave the Kappa alone.
If you're curious enough to dive deeper into the Kappa's business, however, even your Alliance membership isn't going to keep you safe. The Kappa themselves seem to disappear from sight the further into the sewers you go, as if invisible. Preventing yourself from being spotted by a security camera or a patrolling Kappa is almost impossible. Cover your faces, stick to the shadows, and you might just notice that... they’re building something down there.
Something for the Parade? Who knows? But it’s definitely not decorations or a float...
3. DEPARTMENT OF THE ENMA
The parade route for the Night Parade needs to be "cleaned up". The Department is tasked with getting the low level street gangs and squatters to clear out. The homeless population will resist and may not be so easily persuaded to give up their spots. Your best bet is to offer them food, booze, or shelter for the night. The street gangs will assuredly fight back. Use your strength or your wits to get the job done.
The gangs will not typically be that tough, most don’t want to step up to the Department's goon squad too heavily lest they wind up in a cell for the rest of their lives. Still, some might be hopped up on encouraging substances and try to escalate. Don’t worry, though. You have the authority of the Enma on your side! Don’t think they will get away with waving a weapon in your face.
The homeless, though, lack strength or weapons. They are more fueled by desperation to keep their spots. Winter hasn't been kind to them, after all, and they don’t have much respect for the Enma's authority. Their belligerent behavior is loud, and often violent despite their absence of means to properly defend themselves. At worst, they’ll probably try to use biological warfare. Don’t ask what's in those bottles...
4. TAMAMO CLAN
Parade costumes need to be designed, crafted, modeled, and then likely mended knowing the rough and tumble yokai. The textile shops and tailors of the area need Tamamo Clan members to help them out. Costumes vary from extremely ornate to extremely sexy. These costumes need to merge form and function, for the Tamamo clan parade marchers that means they need to be able to sell their specific wares while wearing them. (wink wonk)
None of the costumes are floor ready and the shop bosses urge you that these cannot be seen by the public until they are ready. This won’t stop some peeping toms and tammies from trying to scope out the goods. Most of the voyeurs are spying for perverted reasons, but some are from shops outside of Tamamo’s influence trying to copy the designs for themselves. Either way, Tamamo Clan members aren't expected to be just pretty faces. So rough’em up.
5. TASTE TEST (ALL FACTIONS)
For those less interested in their faction's work, the restaurants in the Tamamo territory also need help finalizing their menu offerings for the Night Parade. Taste testers and creative cooks wanted! These aren’t just any dishes though and may have some interesting effects. One may be so spicy that everything burns, your face turns red, and you need to cool yourself off. Or maybe your dish is so good that you need to take a nap – it doesn't matter where you are, you'll just fall asleep right on the spot. Another possibility is a dish that gives you unstoppable energy – literally. It will make you want to get up and go and never stop moving. If you stop moving, it may cause a bigger problem.
Welcome to the mini event!
- If you have any questions about event content, please ask them here!
- If you have questions about the game itself, please check out the premise, FAQ, and rules pages.
battle royale
With his gloved hand, he wipes blood from the blade of his sword and only offers Childe an irritated glance at first. He isn't going to judge anyone for getting a thrill from fighting but he sure as hell is going to judge for trying to make idle chat during one. Still, as short as his patience is, he isn't going to snap at an ally during a brawl.
From behind the machines, one of the guards yells at them to stop hiding like a bunch of cowards. The same one fires a gun in the air and in that moment, Hizen decides which one he wants to target next,)
Just help me take this guy down.
(No joy, only business. A gun is dangerous when you're a close combat fighter, okay.)
no subject
Leave it to me. [Childe gives him a curt nod.] I'll disarm him, you take him out.
[He wants to see that blade in action up close.
Without waiting for Hizen's assent, he's on his feet and barrelling back around the corner with a confidence that's equal parts impressive and foolhardy. It works in his favour this time; the guard starts at his assault, pistol faltering as he recovers from the surprise. It gives him just enough time to slam shoulder first into his chest. The gun flies out of his hand, landing with a clatter atop a nearby slot machine.]
no subject
Well, it suits him fine.
Childe charges from one direction and Hizen breaks towards the other side, coming around to catch the guard from the opposite direction.
Careless, foolish, practically suicidal. The guard doesn't seem to be prepared for this sort of suicide dash but all it would take is one good shot to take Childe down. Hizen knows this so he moves quickly, completely ignoring one guard that tries to side-swipe him with a chair. He ducks down low, sliding through broken glass and swings upward at their target. The sheath of his sword catches him under the chin, the combined force of Childe and Hizen knocks him onto the ground.
As if it isn't enough already, Hizen pounces on top of him and brings his sword up high, his blade vertical to the ground.
The guard yells at Hizen to wait--)
You should have been ready.
(To fight. To live. To kill. If he hadn't hesitated, maybe his situation would be different but right now, it is what it is. He brings his sword down. He doesn't linger and begins to rise back onto his feet, drawing his sword back and glances at Childe,)
Huh.
(Just "huh." Which is anti-social speak for, "Not bad.")